The Challenge:
There is little content available in Khmer to encourage Cambodian children to engage with science and technology. The British Embassy developed a children’s book that featured ingenious inventions of a young girl. The challenge was to make the content more widely available and more engaging for Cambodian children.
The Process:
MangoTango developed the storyboard, the game play design, wire frames, user experience, the creative elements, and built the app. We tested the game play with children age 4-8 to ensure that it was fun and engaging.
The Outcome:
The final app required just the right level of skill for young children. The app was promoted via social media.
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The Result:
There were over 17,000 downloads of the app, giving many Cambodian children the opportunity to imagine creating their own inventions.
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